LOPTR LAB · VIOLET’S REVENGE

Violet’s
Revenge

An interactive gothic-forensic story.

An American forensics intern in London returns to work after devastating loss and violence. Hunting a network known as the Guilty, Violet builds every accusation on evidence—even as her investigation begins to expose the redactions in her own history.

Violet’s Revenge feather and scalpel artworkEvidence, memory, agency
A hooded figure beside a motorcycle on a rain-slick violet-lit city street
Owner-supplied visual development artwork · figure and motorcycle are not identified as canonical Violet.
CURRENT POSITIONPlayable prototype · development review
FORMATInteractive gothic-forensic story
NEXT DECISIONScope the next narrative and production milestone

THE DOOR IS OPEN

Choose a world to enter.

Each destination is its own experience. Connections describe creative lineage and shared practice; they do not assert shared canon or a release order.

SOURCE VERIFIED · REVIEW PLAYABLE02

A night in Derry

A separate fan-made crossover/review experience using the repository's browser story, Float Chess and Float Cards. The review destination is built from the separate source repository; Violet's precinct engine remains separate.

Open A night in Derry on GitHub
ARCHIVED · V0.10303

Original Violet's Revenge

The historical root action-horror game. This is distinct from the new precinct rules and from downloading its preserved archive.

Play the original
DEVELOPMENT · PROPOSAL04

Development proposal

Explore the feasibility case, production scope, budget assumptions, and ways to participate.

Read the development proposal
PLAYABLE · GUIDE05

Adventure

Brighton Afterglow: a Made Sick guide with optional, fan-written Money Game clues, practical travel context and a Violet's Remembrance route.

Explore Brighton Afterglow
SOURCE VERIFIED · REPOSITORY06

Inpatient Corridors

Break the Grid: an independent Loptr Lab systems prototype about institutional pressure, consent, community care and collective redesign. It is not a Violet story or medical simulation.

Read the project source
FUTURE DIRECTION07

Break this Build

A public creative review surface for prototypes and documented decisions. Planned or unverified features are labelled as such.

Read the project surface

STORY & TREATMENT

Evidence is a way back to yourself.

Violet's Revenge follows one continuing investigation: evidence accumulates across encounters while Violet's pursuit of procedural certainty begins to expose the redactions in her own history. The public view stays spoiler-light; expanded treatment is optional.

PUBLIC, SPOILER-LIGHT SYNOPSIS

An American forensics intern in London returns to work after devastating loss and violence. Hunting a network known as the Guilty, Violet builds every accusation on evidence—even as her investigation begins to expose the redactions in her own history.

Open the expanded treatment
Content advisory Domestic violence, assault, bereavement and reproductive injury are discussed in the expanded material.

Violet researches outcomes for children whose mothers were killed by domestic violence. After the deaths of her colleague Sophia and Sophia's twin Solomon, Violet buries their unclaimed remains. She survives a subsequent attack and returns under the cover of office duty.

Her investigation follows the Witness, the Clerk, the Undertaker and the Coroner. Each encounter changes the investigative verb: catch a contradiction, navigate a ledger, de-escalate an enforcer and test a room that asserts a false account. Evidence accumulates across the story rather than resetting between encounters.

Her deeper arc concerns the difference between origin and identity, and between procedural authority and self-sovereignty. A redacted personal history gradually becomes part of the case.

SPOILER CONTROL · SEASON 2

Closing Time turns toward the Guardian who raised her. A warm Halloween tradition becomes unsettling when a familiar closing phrase appears outside its ritual context. Violet begins asking whether love and control can coexist.

Editorial basis: owner-supplied Drive documents and the source-derived summary supplied for this review. The originals were reachable as document shells in this environment; no independent full-text retrieval is claimed.

VISUAL DEVELOPMENT

Wardrobe / merchandise concept study.

Owner-supplied concept artwork for discussion only. These garments are not represented as manufactured, available for purchase or part of a commercial partnership.

Dark jacket, bodysuit and wide-leg trousers with purple graphic artwork arranged as a clothing concept study
Wardrobe / merchandise concept study

PROJECT EVOLUTION

A lineage, not a release order.

This map describes the requested creative lineage and shared design practices. It is not proof of chronology, shared canon or runtime integration.

01Inpatient
Corridors
systemic care
02Violet's
Revenge
evidence & agency
03A night
in Derry
crossover review
04Adventurecareful access
05Break this
Build
future review
  1. Creative lineageFrom cooperative systems thinking to evidence-led horror, then toward participatory and accessible public review.
  2. Separate playable worksThe precinct, Derry, original root game and Brighton guide retain their own characters, engines and boundaries.
  3. Shared practicesDocumented scope, accessible play, reversible choices, provenance and honest status labels travel between projects.
  4. Future directionBreak this Build is an invitation to inspect the work in public, not a promise that every planned integration exists.

WATERFALL · ILLUSTRATIVE ONLY

Follow the money.

This is an illustrative funding and recoupment model for discussion only. No deal, funding commitment, clearance, distribution agreement or guild calculation is represented here.

What the waterfall asks

Make the order visible before the numbers become persuasive: where development support might come from, what production and accessibility cost, which collection deductions apply under an assumed agreement, and what recoups before continuing development.

01SourcesDevelopment support and production financing
02CostsProduction, access and maintenance
03DeductionsIllustrative collection and distribution
04RecoupOnly under a negotiated agreement
05SharesResiduals, royalties and participants
LOCAL MODELILLUSTRATIVE SCENARIO

Change an input to see the proposed order. These are not approved commercial terms.

Gross receipts
£250,000
Distribution / collection
−£37,500
Net receipts
£212,500
Recoupment balance
£50,500
Participant / continuing development pool
£50,500

Illustrative order: gross → proposed deductions → costs recouped → remaining pool. Contracts would define the actual priority, shares, residuals, royalties, taxes and reporting.

BUILD IN PUBLIC

Make the next decision legible.

Playable evidence exists today: a vanilla precinct prototype, the archived root experience, and separate review destinations. This is a scoped conversation about rights, scope, accessibility and a financially transparent agreement.

READY TO REVIEWPlay the evidenceEnter the precinct prototype or use the destination cards above.